Arcade sounds are how sound is often depicted in science fiction (explosions in space), whereas Realistic sound is more muted in vacuum and with the helmet closed.īy default, the world size is unlimited and grows as far as the players fly. You can choose between Arcade and Realistic sounds. Because it affects world generation, this option cannot be changed retroactively after loading an existing world. The asteroid amount option is not available for the Empty World scenario. This option determines the density how many asteroids are generated in space when the world is created. Choose from Safe, Normal, Cataclysm, or Armageddon - see Meteor for more details. This option determines whether or not meteor strikes are enabled and how frequently they occur. x2 / x5: Grinding increased by a factor of two/five.This option determines the speed at which blocks are salvaged using grinding tools. x2 / x5: Welding increased by a factor of two/five.This option determines the speed at which blocks are built using welding tools. x3 / x10: Refineries work at three/ten times the normal speed.Realistic: Refineries work at the normal speed listed on this wiki.This option determines the production speed of Refineries in the world. x3 / x10: Assemblers work at three/ten times the normal speed and use one third/tenth of the normal resources.Realistic: Assemblers work at the normal speed and take the amount of resources listed on this wiki.This option determines both the production speed of Assemblers in the world and the amount of resources they take to produce items. Note that if you retroactively decrease these values for an existing world, excess content of inventories will be truncated and lost. x3 / x5 / x10: Player and block inventories are three / five / ten times their realistic size, respectively. The inventory capacity of blocks is the same as listed in their respective articles on this wiki.
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